Monday, April 26, 2010

fabrication update...

so we have been encountering troubles for fabrication...

first of all, we are probably not being the most efficient with our time to completion ratio. this is because we are taping all the volumes together and then super gluing the corners inside as if they were "welds" and then tacky gluing the inner seems similar to "calking".

after long hours of production and only completing 7 volumes, we have realized that the two day deadline is creeping up really fast.

how can we speed it up......eliminate some steps without sacrificing the integrity of the structure or overall look of the design.

so our new choice of fabrication is going to be just tape the inside seem with invisible tape and just tacky the corner "welds" this will speed it up almost double...we hope.

we will begin more production in about an hour so stay tuned for more production photos and info.......












code_03




Sunday, April 25, 2010

New Discovery...

verdict says.....

Brazilian music kicks ass!!

code_THREE

it's official!! code_THREE is underway and lets just hope that the saying third times a charm really does apply.
Where are we going from here? Who knows?

First off, pin up wall = GARBAGE!!

That idea has been scrapped and "recycled"...maybe the future holds truth for that idea.

As for now we are getting back to our "roots" and exploring our first model which was based on panelized surfaces with parametric cutouts...just hope all this zero sleep, coffee, energy drinks, loony behavior, and overall insanity will result in a fulfilling project....



stay tuned for more soon....

Friday, April 9, 2010

...


More stuff is coming up soon...hopefully.

Evolution of code.TWO


This is another attempt to design the pin-up space, in fact after some discussions in class our group have decided that the installation will function as an exhibition space instead of only been a pin-up station. However the goals are still the same.
The installation is comprised of 4 modules completely different from each other that when assembled together takes the shape seen on the image below (
details of how the modules are tied together still been developed). Each module is made out of a base (preferable wood), columns (translucent material) and metal strings.

PROCESS:
While we were drawing the plan we tried to create different spaces making use of different angles, for example, the tight angles allow for a more intimate space, on the other hand, the open angles make possible for a larger amount of people to gather around a specific piece of art. We also would like to bring people inside the installation instead of allowing them to just walk around it.

The red line on the diagram above represents the base, the cyan line is an imaginary line that was offset from the red line and than slightly deformed by the vertex points. The cyan line is located 9 feet over the red line on the "Z" direction. Finally, the white horizontal lines are equidistant and the space between them is the width of the base divided by 25.

Every time that the white line intersect both the red and the cyan line a point was created.


The next step was to create a line connecting points from the red line to the cyan line. After those lines were created, extrusions of circles were made along each line to give it some thickness (the lines are now the columns). One last step was done to avoid the extrusions to go all the way along the line. We created a lofted surface that covers the entire installation looking from the top (in both directions - x and y) and this surface now works as an extrusion limit which gives a nice wavy effect when looking from side view and front view.


Wednesday, March 31, 2010

Tuesday, March 30, 2010

where are we going from here...

After our mid-term presentation, where we recieved some interesting comments and ideas for our further developement of the wall, we took a step back.

We took a step back from the digital software and decided to draw out our thoughts and ideas....back to the drawing board. We are now taking a more simple approach to the design and then working towards the digital. Not so much letting the software drive our design, but our design driving the software!

The pinUp space is something that can not have a random form, it has to have a function. It can not be just any size. It has to have restrictions and parameters.

Things we are considering now...

the size of the pinup wall sections
human scale
new materials
weight
drawing sizes

We kind of got lost in the programs and have to go back to the basics of building and designing. We want to take what we have learned from grasshopper, digital project, and rhino to push the envelope even further and design a unique and interactive pinUp space.


special thanks to our jury members...Steve Cooke and Stan Russell

finding a solution

Problem: What goes wrong during a jury presentation?

There is difficulty in reading the drawings.
The model needs to be rotated or moved.
The height placement of the models are not at eye level.


Solution:

Designing a pinUp wall that is a better display and showcase of the work. The wall must be interactive. The wall must emphasize the work. The wall must be easily assembled and work within some basic parameters. The wall becomes almost exhibition-like for the work.

Sunday, March 28, 2010

Wednesday, March 3, 2010

possibilities


pinUP_01






conceptual ideas for creating an interactive pinUP space

precedent



precedent research : California College of the Arts FLUX Exhibition

http://mlab.cca.edu

actuator


in order to allow for a flexible pinUP space we researched actuator motors
actuator motors
- rotation device with an adjustable 360 degree horizontal rotation and vertical titling - has one round and one oval vacuum plate - has height adjustment - stands 4ft